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endurance

Preferred chargers

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Posted (edited)

Hi,

I am trying to plan bigger routes across "SuC Land" and areas of no SuC available, but SuC should be preferred if they are available (due to less costs and more stable network).

But looks like ABRP is still using "best" choice and not preferred. Attached a planned route via Denmark where Ionity instead of close by SuCs are used.

Any Idea how to get the result I am looking for (use SuC whereever possible even if a bit slower)?

2019-07-11_09h49_27.png

Edited by endurance

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Apologies, read this thread but forgot to come back to it.  Could you post a plan link so we can look at the particulars on the website and investigate what the planner is doing on the back end?

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This is the full route - it take a while to calc: https://abetterrouteplanner.com//?plan_uuid=3a13564b-2dd3-452f-a201-3fc6e7f60dff

Most likely the selected chargers (350kW) a simply faster than the SuC (120kW) but as said looking for an option to still use SuC if available - that's what I hoped can be done with the favourite mark.

 

Edited by endurance

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Ah, I see what you're getting at.  It looks like you're already aware of the workaround I was going to suggest - adding chargers manually.  I'll talk it with Bo, at the moment we do preference by adding a planning bonus to your preferred networks, so in the case of SuC vs 350kW, the M3LR can pull ~200kW from the 350kw chargers, which is higher than our bonus over the SuC, so definitely why it's picking those.

There's other ways we could implement, but will have to talk options and see if we think it's worth it.

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Yes manually adding chargers is the workaround but obviously makes the automatic routing less flexible and the list of waypoints is difficult to handle (at least on low res display like the car). Typically only add those to force a specific route e.g. if planned to stop there anyway.
At least I understand your technical implementation now which already helps. Maybe routing critieras like, based on speed, costs or economical could help further prioritization. Or instead of Bonus you add avoid xyz too. Question is then obviously is should it be hard avoid or only soft via charging power "penalty". If SuC would get +50 and Ionity -50 it will work but this might change soon again if charing limits are changed...

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